Highlights of WoG 3.58 * Updated WoG Docs! The HTML document describing all the new features of WoG has finally been updated, and it's bigger and better than ever. It includes colour pictures, additional artwork, and descriptions of all features new and old, including stack experience, Commanders, new creatures with entertaining story backgrounds, new Artifacts, and a brief description of each and every WoGify script in the game. * WoG 3.58 has DOUBLE the number of WoGify options that 3.57f had! Many new scripts have been added and many old scripts have been revised and updated with new features. To find out what each option does, simply right-click on it in the WoGify options screen. Some will amaze you, others will dazzle you, and a few may even annoy the heck out of you (or your opponents). * Now you can save and load WoG Options files using real file names! This feature lets you easily create as many different sets of WoG Options as you like, and is extremely useful for online play against different opponents. * A New Hard-coded Feature: Stack Experience! With this feature enabled, troop stacks lead by a hero gain experience from combat, advancing from rank 0 up to rank 10 and gaining bonus stats and special abilities along the way. * Customizable Stack Experience System! If you don't like our choice of abilities and bonuses for stack experience, why not create you own? Yes, that's right--we've made it relatively easy to do just that. If you enjoy tinkering with setup files, simply consult the documents in the Data\Text Resource Copy folder of your WoG installation, load the appropriate file into the ERM scripter and customize to your heart's content! * Two New Hard-coded Features: Leave Artifacts on the Map, and Troops Rejoin their Owner! Now you can drop artifacts from your backpack onto any empty map square, and you can also choose to allow troops left on a map square to rejoin their owner again rather than fleeing. * A New Hard-coded Feature: Disable Cheat Menus. This is perfect for online games where the risk of cheating is in the back of everyone's mind. It's also good for those of you who want a challenge but find it hard to resist the occasional cheat code or cheat menu selection. * New Creatures! WoG 3.58 adds five new creatures to the game: the Sorceress, a ranged spell caster, the Sylvan Centaur, a Centaur-Elf crossbreed (read the background story to see how this strange union came about), the fiery and frisky Hell Steed, the terribly fearsome Werewolf that may transform even the most dangerous foe into one of its own, and the even more terribly fearsome Dracolich, a deathcloud-throwing, fire-breathing undead Dragon--yikes! * New Artifacts! Five exciting new artifacts appear in WoG 3.58: the Warlords Banner is a special customizable artifact for troop stacks that's used in conjunction with the new Stack Experience system--if you equip one to a stack, you can choose the type of bonus the stack receives; the Crimson Shield of Retribution lets your units retaliate against no-retaliation type attackers (e.g., Vampires, Hydras); the Dragonheart is an ancient relic that summons dragons to aid your hero in combat; the mysterious Gate Key lets you temporarily "lock" a town for several days to protect it against enemy attack; and the Barbarian Lord's Axe of Ferocity is a new Combination Artifact (created from several standard artifacts), that gives an additional attack to each melee unit you control--thus a unit that normally attacks once, attacks twice, and one that normally attacks twice will attack THREE times each round with this powerful relic equipped. * New BLANK Artifacts! You asked for them, you got them. Now ERM script writers have a set of "blank" artifacts that do absolutely NOTHING on their own, but can be given exciting abilities through ERM by whatever clever script they can conceive of. * New ERM Commands Galore! 3.58 adds a TON of new ERM triggers, receivers, and extended commands, as well as a new set of temporary "y-" variables designed specifically for triggers. Some of the more interesting ERM commands include control over creature banks and customization of Combination Artifacts (create your own Combo!). Stack Experience is fully supported through ERM as well. Consult the updated HTML Help, the Scripter ERM Help, or the erm358.txt file for full details. In the Wake of Gods 3.58--it took a long time to finish, but we think you'll agree it was worth the wait! - The WoG Team