Es ist deshalb ein inoffizieller Patch, da er nicht alle ansonsten erforderlichen Prüfungen durchlaufen hat und es auch nicht ausgeschlossen werden kann, dass durch den Patch neue Bugs entstehen.
- Resting and conditions: The following conditions are now removed by simple resting:
- Weak
- Paralyzed
- Feebleminded
- Asleep
- Unconscious
- Restocking of shop items now available!
- Cure in temple is also resetting the resting timer, so that the party cannot get weak directly after cure again (player feedback implemented).
- Time management in MMX has been changed according to player feedback to see how it feels like (still WIP).
- Time spent per turn has been updated as follows:
- City: 1 minute per turn
- Dungeon: 2 minutes per turn
- Outdoor: 5 minutes per turn
- Item break chance is now applied as designed (break chance is not checked on each fight action anymore)
- Actions can no longer be removed from action bar by simple drag and drop as it confused players. It is now only possible to overwrite them with other actions.
- New identify item logic for merchants is added (UI instead of just a dialogue option)
- Potions can now be consumed by dropping the potion on the character portrait
- Hireling inventory implemented (Mule/Aonbarr)
- Voice overs for Narrator and Dunstan in Act 1 added
- Video Player setting workarround added especially for those players, who had difficulties installing the game (black screen reports) and for whom deactivating k-light codec and updating WMV player did not work:
- videodecoder parameter added to config. txt (next to the save games)
- Can be configured with the following value: none = videos are disabled in the entire build
- Please note that the team is currently working on a new video solution (bink)
- Several screens and popups now have hotkey shortcuts for closing/canceling (escape) and confirmation (space/return). Space can no longer be used within save game name (player feedback). Conversations can now also be left with escape.
- Several improvements and changes to reduce patch size
- Other UI Polishing:
- Level up attributes UI updated
- Quests in the quest log window are sorted like in the journal screen.
- Action log messages added when push back of Gust of Wind is not working and also when a (de)buff cannot be applied
- Bug fixes
- [Bestiary][Texts] There is an incorrect message displaying in Bestiary page.
- [Blocker] The combat turn will get stuck when starting battle with two Rogue Mages in 2nd floor of Castle Portmeyron.
- [Collision] A certain chest and a pile of items' collisions are missing in Castle_2.
- [Combat][RangedAttack] The splash damage which is related to Magic school is missing in Ranged Attack.
- [Combat][Texts] The tooltips of combat will be overlapped with monsters' buffs.
- [Condition] The character who is in negative condition (Dead) still can open the secret.
- [Condition] The Might & Perception values don't decrease as described when characters are Weak.
- [Condition][UI] Only 1 condition will display in tooltip when Unconscious character gets weak or feebleminded.
- [Ending Card][UI] The ending card doesn't fill in the screen.
- [Freeze] Loot items will lead to the game gets stuck under a certain circumstance.
- [GameMessage] The game message is incorrect when characters in unconscious condition.
- [GameMessage][Skill] There is still a game message for reaching a new skill tier, even though players didn't add skill points successfully.
- [Hireling] Player cannot hire Kengi in inn no matter what choice was selected.
- [Hireling] The hireling "Rosalie" cannot be fired after the quest "Highwaymen" has been completed under a certain circumstance.
- [Hireling] There"s a hidden hireling who has no function in the world.
- [Inventory] Loot Items will vanish when the inventory was full.
- [Item] The special function of the equipment which can add protection against negative condition will be triggered without limit.
- [Item][Repair] The party still can choose Rapair Weapons even though they only have broken armors and sheilds.
- [Item][Text] The description of item Clarity Potion is incorrect.
- [Load/Save] The difficulty Setting is not displayed in the archive info.
- [Load/Save] The page numbers in Load interface is always same as Save interface, even they have different number of record.
- [Load/Save][Buff] The Buff which was applied to the party before saving, will disappear after loading the record.
- [Load/Save][Condition] The negative condition appearance of characters will be removed after loading the game record.
- [Load/Save][Delete] Cannot delete any archive after entering the game and exiting to main menu.
- [Load/Save][Lever] The triggered lever will be reset to original status after loading the record.
- [Load/Save][Party] The selected character will be reset to first one after loading the game record.
- [Load/Save][Text] Cannot input "space" character when creating a new save-game.
- [Load/Save][UI] The detailed information of deleted record will still remain in the left side of Load/Save interface.
- [LOC][Weapon][Elrath's Breath] Description of the weapon which has the ability - Elrath's Breath cannot match its real effect.
- [Logic][Secret] Some of the secrets can be opened twice under a certain circumstance.
- [Map] Unexpected blanks are shown in the area map of Cave and Cryp.
- [Map][GameMessage] The name of map "Cave" is spelled in a wrong way.
- [Monster][Dialog] The party can approach Mamushi without closing his dialog box.
- [Monster][Mamushi] Mumashi will trigger his "Boss" ability in improper times after suffering a debuff from the party.
- [Monster][Spell] Party will get a attacked feedback when Coral Priestess cast Liquid Membrane.
- [Monsters][Ability] Cyclops' ability - Sweeping Attack always will hit the first character in party.
- [Monsters][Ability] Mamushi still can suffer from the damage of Poison Spray debuff, even he has the Boss ability.
- [Monsters][Debug] The description of Mamushi's 3 abilities - Boss, Curling, Push are debug.
- [Monsters][EliteCyclops] One of Elite Cyclops' ability buff - Demonic Lineage displays as debug.
- [Monsters][Kenshi] The monster Kenshi can trigger the ability - Relentless twice in a row at the same time.
- [Monsters][Retaliation] The monster's ability Retaliation still can bring damage to party member even after that monster is dead.
- [Monsters][Spell] Monsters' spell "Paralyzed" has animation, but no actual effect.
- [Monsters][UI] Monsters HP bar will also move if turning camera during battle.
- [NPC][Hireling] The hireling Felipe near the stables cannot be fired once he's been hired.
- [NPC][Stable][Hireling] The NPC dialogue will transfer to Arthur's after selecting Hire horse at Felipe.
- [NPC][UI] The option when hiring Packhorse is incorrect.
- [Options][Hotkeys] The hotkeys cannot be changed again after deleting them and rebooting the game.
- [Quest] The quest "Jassad's Bestiary" cannot be completed even if there were more than 10 creatures in the bestiary.
- [Resolution] Game resolution cannot change to the highest in window mode.
- [Rest] No buff was added to the party if they rested in the inn.
- [Rest] Rent a room in inn also consumes one unit of supplies.
- [Save/load] The location on world map will missing after loading any archive.
- [Save/Load][Cyclops] The monster "Cyclops" in map Dangerous Cave will missing under a certain circumstance.
- [Scroll] It will cost adjacent two characters' action turn when using the scroll - Water Flows Freely.
- [Scroll][Water Flows Freely] The scroll of Water Flows Freely cannot cure paralyzed party member.
- [Skill][Effect] There is only 1 blood splash when characters equip Dual Wield skill to perform 2 attacks.
- [Skill][Magical Focus] Damage of magical focus attack won't increase after reaching the grand master tier of Magical focus.
- [Skill][Sword] Expert tier bonus of sword's effect is not the same as it is said in tooltip.
- [Sound][PartyBark] When the whole party is weak / feebleminded, all characters bark at the same time and sound will be overlapped.
- [Spell][Burning Determination] The effect turns of Burning Determination cannot match that in tooltip.
- [Spell][Dark Vision] The spell Dark Vision has no function.
- [Spell][Logic] The healing spells which must be chosen by players cannot be used during battle under a certain circumstance.
- [Spell][Mana Surge] Spell Mana Surge has no function.
- [Spell][Mana Surge] The tooltip of spell "Mana Surge" cannot match its actual result.
- [Spell][Poison Spray] The further damage of spell Poison Spray is improper when casting on some certain monsters.
- [Spell][UI] The tooltip of the buffs will become confused under a certain circumstance.
- [Suggestion] Equipment is easily to be broken and it forces player return to town to repair.
- [Suggestion][Time] Time in game is too fast.
- [Text] One word is wrong in tooltip of Medium Armor expert tier.
- [Tutorial][UI] The "Equipment" hint will lead the game gets stuck.
- [Tutorial][UI] The hints will repeatedly pop up when player opens the "Show hints" again in Options.
- [UI] All the buttons on Identify Items window doesn"t work by left-clicking the mouse.
- [UI] Delete button of the input options has no function.
- [UI] HP bar and Mana bar will not change timely if the max value is increased by skills.
- [UI] Monster's buff always placed in front of the game frames.
- [UI] Only one splash damage was displayed if one character attacks enemy with 2 strikes.
- [UI] Player only can buy 1 potion in shop no matter how many numbers he enters.
- [UI] The basic combat action and best health / mana potion which are assigned to quick action slot will vanish under certain circumstance.
- [UI] The loot item UI will overlap with NPC's dialogue under certain circumstance.
- [UI] The tooltip of characters' HUD will remain on NPC's dialog box under certain circumstance.
- [UI] The UI of range attack and some attack spells in shortcut bar are improper.
- [UI] There are 3 non-ACT 1 locations displaying in map and their names are all debug.
- [UI] There should be a warning message to tell players that they should restart game after switching language.
- [UI] Tooltip in the spell book is improper when player opens it for the first time.
- [UI] Tooltip of Token in inventory is debug info.
- [UI][ActionBar] The effect of action bar will be performed when typing corresponding numbers during saving game.
- [UI][ActionBar] The number of potions is not consistent with it is in inventory.
- [UI][Attributes] The "cancel" button in points distribution page is not clickable again after adding 1 point then quiting.
- [UI][Bestiary] The Cyclops displays incomplete in the monster animation frame of Bestiary.
- [UI][Camera] The camera will shake each time when players are switching equipment by right-clicking the mouse.
- [UI][Dialogue] The Dialogue of Rosalie will pop-up every time the party move to the entrance of Lair_of_Thief.
- [UI][Input] The effect of deleting a hotkey will not reflect in game immediately until rebooting the game.
- [UI][Inventory] The items which were assigned to quick action slot will be disappeared under certain circumstance.
- [UI][Loot] There is a blank gap between looted items and updated gold value randomly.
- [UI][Menu] Main menu will stay in the foreground under certain conditions.
- [UI][NPC] The texts in NPC's dialog will become corrupted after interacting with several NPCs.
- [UI][PartyCreation] Player can"t continue to create a party in Manual Creation under certain circumstance.
- [UI][PartyCreation] The green ticks on characters' portait will be corrupted when mouse-over on some skills in character customization page.
- [UI][Poison Spray] There is no splash damage number showed for the further damage of Poison Spray.
- [UI][Random] The shortcut action bar becomes completely corrupted after loading the archive randomly.
- [UI][Save/Load] Player cannot load any archive when the saved record is paralleled with "OK" button of confirmation box.
- [UI][Scroll] Icon of the scrolls in the shortcut bar will become improper under a certain condition.
- [UI][Scroll] The scroll still will be performed when right-click the scroll to sell it in vendor's room.
- [UI][Spell][Dispel Magic] Characters' buffs will exist forever and show improperly after character uses spell "Dispel Magic".
- [UI][Sundering] The data in debuff icon cannot match that in spell tooltip of Sundering at certain levels.
- [UI][Text] Wrong texts like '10%%' exist in tooltip of equipment.
- [UI][Trade] The interface of Trade will be overlapped with NPC's dialogue interface.
- [Vendor] Items in vendors never been refreshed.
- [WTB] Party cannot enter Lighthouse anymore if the exit the dungeon before Mamushi is killed.
- [WTB][Load/Save] Game cannot continue when loading any archive after "Exit to Menu".