1. Info
2. Races
3. Spells
4. Equipment 1
5. Equipment 2
6. Buildings
7. Maps
8. Cavetrain
9. Pwd-Nymph
10. Level Calculator
11. Texts
12. Options
The version of the currently used Database (fate.db) is displayed here.
All possible classes for the selected race are displayed inside the table. With a left-click on the column headers, the values can be sorted ascending or descending.
Table: Level-Index
The Level-Index has a range from 1 to 18 points. The lower the index, the lesser the amount of experience points a character needs to increase one level - but for the price of fewer HPs and MPs per level.
Attention: The most values for max. Attributes are not yet verified, meaning: they may be wrong.
Shortcuts:
| MP: | Magepoints |
| A: | All (Universal) |
| P: | Party |
| PM: | Partymember |
| O: | Opponent |
| OG: | Opponent group |
| AO: | All Opponents |
Shortcuts:
| WC: | Weapon class |
| AC: | Armor class |
| DC: | Dexterity class |
| SC: | Skill class |
Items:
Shortcuts: see "Spells"
Arrows:
The damage is calculated with: Arrow damage * Shot-power of the bow (min. and max.). Where the maximum shot-power of a bow is only achieved by a trained/professional archer. The damage may be increased by Attributes / Spells - but this is just assumed.
With a left-click on the column headers, the values can be sorted ascending or descending.
Attention: The values for Arrow-Damage are not yet verified, meaning: they may be wrong.
Because of the fact that the buildings are locally bound, it made no sense to create a sorting function for 'Price niveau', or others.
The Colors:
Inside Cities and Dungeons:
| Orange: | Common Door |
| Yellow: | Magical Door |
| Orange|Black: | Common Door (One-sided) |
| Yellow|Black: | Magical Door (One-sided) |
| Blue|Black: | Wall (One-sided) |
| White: | Finding place |
| Yellow: | Information |
| 1. "Valor": | Catacombs Lvl.7; Positions: 33:17 and 37:35 |
| 2. Jabbaglove: | Islands; Positions: 603:182 and 477:223 |
| 3. Starwand: | Islands; Positions: 494:196 and 462:131 |
The Train schedule
Unfortunately, there is no static departure time - so that it´s merely some sort of travel time calculator. An example: You are in Larvin and want to know if there is enough time to arrive in Cassida at "Happy Hour", then you may calculate the arrival-time here.
Stone Guardian
Before you start to answer his questions, you should save the game (a "Save State" will do so). Because the questions are sometimes ambiguously verbalized and a wrong answer is given fast.
It´s not an error if the table-content doesn´t change after a click on the button "Show". Because there are only 18 different Level-Indexes, and so only 18 different table-contents.
Clipboard
With a click on the button "Clipboard", the currently displayed text gets copied into the Clipboard. From there you may paste it into a wordprocessing program for example.
Uninstall
At this, only the folder "FateMaster" is removed from the user-directory. If this program is restarted after uninstalling, that folder is created again.