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von Rangerous the Second
Fr 15.11.2019 - 02:07
Forum: Fate - Gates of Dawn
Thema: more Automap info
Antworten: 15
Zugriffe: 7459

still has bugs

I just played with it for a bit, and it still has problems. Specifically, I think I should fix it so that you can move the map around using the mouse, because it's too easy to get lost using keyboard zoom and arrow keys. Because of that challenge, it's no fun to use right now, except for the very li...
von Rangerous the Second
Do 14.11.2019 - 21:47
Forum: Fate - Gates of Dawn
Thema: more Automap info
Antworten: 15
Zugriffe: 7459

update

[quote="Ajam"]You have to be Administrator to use the Automap.[/quote] Thanks for the kind words, and also for letting us all know that it must be run as administrator. Sorry it's taken me so long, but I had to learn a great deal to achieve the current version, and I'm a slow learner :) Th...
von Rangerous the Second
So 09.06.2019 - 06:38
Forum: Fate - Gates of Dawn
Thema: more Automap info
Antworten: 15
Zugriffe: 7459

Wildernis@Dragonfly

The Encounter Table encodes each encounter group's x,y location into two bytes (one each for x and y). As you noted, this is able to encode (x,y) locations through an extent of (0 to 255,0 to 255) or, if signed, (-128 to 127,-128 to 127). Regrettably, Wilderness locations have a greater extent of (0...
von Rangerous the Second
Fr 07.06.2019 - 02:17
Forum: Fate - Gates of Dawn
Thema: more Automap info
Antworten: 15
Zugriffe: 7459

new approach?

Alright, thank you for the feedback. I'll try a new approach which should be more generic. It may work no matter which emulator is used, and for either the German v1.7 or the English v1.6, but it will take me some time to complete. I'll search windows for a process called either winuae.exe or fs-uae...
von Rangerous the Second
Mi 29.05.2019 - 20:22
Forum: Fate - Gates of Dawn
Thema: more Automap info
Antworten: 15
Zugriffe: 7459

automap status

I've been fairly happy with the Python automap of Fate v1.6 under FS-UAE, except for the outdoor, wilderness map. I had hoped that someone might be willing to provide a folder of all the Fate maps in BMP format, using the game's naming system. That would have completed all but the outdoor wilderness...
von Rangerous the Second
Mo 06.05.2019 - 07:22
Forum: Fate - Gates of Dawn
Thema: dungeony.rpghry.cz
Antworten: 0
Zugriffe: 1862

dungeony.rpghry.cz

I really appreciated the great information available at dungeony.rpghry.cz, especially the webmaster's obvious enthusiasm and excitement for Fate! I am sorry to say that I haven't been able to raise that web site recently. Does anyone have an update on the owner of the dungeony site? Is he well? Tha...
von Rangerous the Second
So 05.05.2019 - 06:55
Forum: Fate - Gates of Dawn
Thema: more Automap info
Antworten: 15
Zugriffe: 7459

automap update

I've now updated automap for both Fate v1.6 (English) and Fate v1.7 (Deutsche) under the FS-UAE.exe emulator. This uses static logic that tests the contents of a few memory locations to validate whether version 1.6 or 1.7 of Fate is running. Then it uses the relevant memory locations in the detected...
von Rangerous the Second
Fr 03.05.2019 - 07:03
Forum: Fate - Gates of Dawn
Thema: more Automap info
Antworten: 15
Zugriffe: 7459

automap status

This automap is valid only for Fate v1.6 English version running under the FS-UAE emulator: https://drive.google.com/open?id=1qlOCW02x_LsudTvmMp6wI89x5s0Rs0ga Here's a youtube summary: https://youtu.be/D0dbKe4wkIo I've included a compiled exe which can be run independently, as well as the Python sou...
von Rangerous the Second
Fr 03.05.2019 - 06:59
Forum: Fate - Gates of Dawn
Thema: AutoMap Mod für Fate?
Antworten: 13
Zugriffe: 7709

updated automap

Fate Automap is still a work in progress. Current status can be found here:
viewtopic.php?t=25673
von Rangerous the Second
Di 30.04.2019 - 19:52
Forum: Fate - Gates of Dawn
Thema: Larvin encounter map in a spreadsheet
Antworten: 6
Zugriffe: 3014

reply to Abyss

Q: "How big is this?" A: The town, city, and dungeon automap is 56x56. The wilderness automap is 640x400. ---------------------------------------------------------------- Q: "How does it connect to the emulator?" A: It assumes the emulator is FS-UAE, running the v1.6 English vers...
von Rangerous the Second
Di 30.04.2019 - 02:32
Forum: Fate - Gates of Dawn
Thema: Larvin encounter map in a spreadsheet
Antworten: 6
Zugriffe: 3014

automap status update

So far, I have a Python script that's only been tested on my own system, with the English version 1.6 of Fate running under FS-UAE.exe on Windows 10, available at the following post:

viewtopic.php?p=405532#405532
von Rangerous the Second
Do 18.04.2019 - 23:25
Forum: Fate - Gates of Dawn
Thema: Larvin encounter map in a spreadsheet
Antworten: 6
Zugriffe: 3014

Larvin Encounter Map now compiled into an executable

Thanks to all the enthustic response to my limited Larvin automap program, I've gone ahead and compiled the Python source code into a Windows .exe file. There is no longer any need to install Python on your computer to use this limited automap capability. In its current form, the map is only relevan...
von Rangerous the Second
Do 18.04.2019 - 21:10
Forum: Fate - Gates of Dawn
Thema: Fate: Gates of Dawn Megapaket - Download
Antworten: 32
Zugriffe: 37040

I have another silly idea

I think you are saying that you are *able* to make the initial save (e.g. game1, game2, ... game8) but if you try to save again, over the top of that save game, it fails. Anyway, ... I'm struggling with the idea of Windows permissions. I believe that, wherever Fate is located, FS-UAE does not have o...
von Rangerous the Second
Mi 17.04.2019 - 22:47
Forum: Fate - Gates of Dawn
Thema: more Automap info
Antworten: 15
Zugriffe: 7459

more Automap info

Edit: I have identified many of the main memory locations that would be needed to set up the automap (referenced to invisibleshadow's megapacket running v1.6 under FS-UAE): 0x800545D0 East-West Coordinates (4 bytes, big-endian) 0x800545D4 North-South Coordinates (4 bytes, big-endian) 0x800545D8 Faci...
von Rangerous the Second
Mi 17.04.2019 - 19:21
Forum: Fate - Gates of Dawn
Thema: Fate: Gates of Dawn Megapaket - Download
Antworten: 32
Zugriffe: 37040

Welcome!

Hi. According to Fred Solheim (FS-UAE author), it is best to unpack compressed file archives and work with uncompressed folders when using FS-UAE.

Try unpacking and launching from the uncompressed folders.

Just a thought. Hope this helps!

Respectfully, Rangerous the Second
von Rangerous the Second
Mi 17.04.2019 - 10:10
Forum: Fate - Gates of Dawn
Thema: AutoMap Mod für Fate?
Antworten: 13
Zugriffe: 7709

I have uploaded a naive automap of Larvin

...in this location:
viewtopic.php?p=405487#405487

Here's a quick youtube overview:

https://youtu.be/S21LksONM8w
von Rangerous the Second
Mi 17.04.2019 - 09:54
Forum: Fate - Gates of Dawn
Thema: Larvin encounter map in a spreadsheet
Antworten: 6
Zugriffe: 3014

Python encounter map, limited to the City of Larvin

It took a couple of days to learn enough Python to make this automap more dynamic and interactive. Here's a quick video of it in action: https://youtu.be/S21LksONM8w I've been running this script under the Python 3.7.3 IDLE. It searches for and reads memory of a process named FS-UAE.exe. It's read-o...
von Rangerous the Second
So 14.04.2019 - 07:30
Forum: Fate - Gates of Dawn
Thema: Larvin encounter map in a spreadsheet
Antworten: 6
Zugriffe: 3014

Larvin encounter map in a spreadsheet

Each time you enter the town, 98 encounters are randomly distributed across the map. Larvin encounter maps can be useful if you want to complete your party with a particular class. Then you might use the encounter map, which shows location and classes of pending encounters, color coded in green for ...
von Rangerous the Second
Mo 10.09.2018 - 03:34
Forum: Fate - Gates of Dawn
Thema: Namen ändern per Hexeditor oder ähnlichem???
Antworten: 23
Zugriffe: 13119

Hex Editors

For a few years now, I have used ArtMoney, Cheat Engine, and the WinUAE built-in debugger. In other contexts, I've also struggled with the DOSBOX recompile to enable the heavy debugger. It's hard to beat the WinUAE debugger for convenience. It's a shame that it's not very well documented. After a fe...

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