Der link zum Download des Mods: http://www.equi-map.narod.ru/downloads/ ... 3.2eng.exeA Russian-made mod for Heroes of Might and Magic IV has recently come to our attention. The goal of their project is to rebalance many of the features of the game, and they have quite an impressive list of changes so far. Some of these include:
Major changelist for version 3.2
Grandmaster Necromancy Skill raises Vampires ONLY if hero level is above 20.
Descreased price of Castle to 4500 gold, Citadel to 3000 gold.
Changed Diplomacy and Charm skills, so they work if your army is 1.25 times larger than enemy's (in original game they work if your army is 3 times larger than enemy's).
Changed some advanced class bonuses:
Lich (Chaos + Death) became undead - so mind-affecting, healing, poison spells can't be cast on him. He is also immune to morale, but vulnerable to Holy Word spell (like undead creatures).
Ninja (Death + Nature) cast random curses when attacks in battle (just like Beholder).
Warlord (Nobility + Combat) gives +10 to melee attack.
Ranger (Scouting + Combat) gives +10 to ranged attack.
Cardinal (Life + Nobility) gives +15% to ressurection skill.
Added some spells, which were hidden in original game
Hydra Health(Chaos, 2nd level) - Increases the hit points of the target by 25% until the end of the next combat.
Endurance(Nature, 2nd level) - Increases an army's movement on the Adventure Map by 3.
Rock growth(Nature, 1st level) - Creates a rock on a battlefield.
Mass Forgetfulness(Order, 5th level) - Mass Forgetfulness restrains all enemy targets from using ranged attacks.
Poison attack(Death, 2nd level) - The target's attacks in melee combat become poisonous. Anyone struck by the target will suffer the effects of the 1st level Death spell, Poison.
Resurrection (Life, 5th level) - Brings a certain number of hit points of dead creatures back to life.
Some creature changes
Earth elemental now can "travel under earth" - thus immune to Quicksand.
Air elemental now has ability Negate First Strike.
Minotaur's block probability raised to 40%.
Unicorn blinding probability raised to 40%.
Additional spells were added to Ogre mage spellbook - Magic Resistance, Mana Drain, Spell Shackle, Snake Strike and Sparks.
Artifact changes
Sniper's crossbow now removes all ranged penalties for hero and his army.
Elven king's bow now gives additional ranged attack to army and to hero (if he has Archery skill or he is Ranger).
This is by no means the complete list, and you can read some more details in English in this post, and note that the readme that accompanies the install is in Russian. Also note that this mod will require you to have Winds of War installed first, and carefully read the instructions on backing up your important files before doing the mod installation.
Visit the Equilibris homepage for all the details and to see some screenshots. You can download the 3.2 English version here, while the site has the 3.1 English and Russian versions as well. Please note that Celstial Heavens cannot provide support for this mod, so submit any questions about it to the authors from the contact page on their site.
Heroes IV fans have waited a long time to have some changes made to this game, so this may be the best opportunity to make the game a greater challenge and more fun to play some of the lesser used hero classes and creatures with their new abilities. Congratulations to the Equilibris team on their fantastic effort!
Die Seite ist unter http://www.zone.ee/homm4/eng/ zu finden.
Das installieren klappt auch mit der deutschen Version, man muss allerdings, wie bei WoG, die englische Heroes4.exe von obigem Link herunterladen. Die Versionen werden mit unterschiedlicher Exe gestartet, der alte 3.0 Stand wird daurch nicht beschädigt. Systemvoraussetzung ist Winds of War.
Radagast der Braune







