Boards @ MM-World Foren-Übersicht Might & Magic-World Zur Hauptseite von Might & Magic-World    Boards @ MM-World Foren-Übersicht Spiele, Bücher und vieles mehr online bestellen
Foren
lev-dialog

Im Topic:Kein registrierter, kein versteckter und kein Gast.
Registrierte Benutzer: Keine
Neues Thema eröffnen   Neue Antwort erstellen    Boards @ MM-World Foren-Übersicht -> Might and Magic X: Legacy
Vorheriges Thema anzeigen :: Nächstes Thema anzeigen  
Autor Nachricht
carlo22
Dieb(in)
Dieb(in)




Anmeldungsdatum: 29.01.2014
Beiträge: 59


BeitragVerfasst am: Mi 05.02.2020 - 12:15    Titel: lev-dialog Antworten mit Zitat

nochmals mein problem..danke

also ich habe das 4 mal gelöscht aber noch immer kein dialog

<condition xsi:type="PrivilegeUnlockedCondition" privilegeID="1001" failState="DISABLED" />
sieht jetzt so aus.
Code:

<?xml version="1.0" encoding="utf-8"?>
<NpcConversationStaticData rootDialogID="1" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xmlns:xsd="http://www.w3.org/2001/XMLSchema">
   <dialog id="1" randomText="false" fakeNpcID="0">
   <!-- Lev @ Portmeyron -->   
      <text locaKey="DIALOG_TEXT_LEV_5" >         <!--- My birds can take you to the Elemental Forge -->
         <condition xsi:type="CheckOnMapCondition" map="Castle_Portmeyron_3.xml" failState="HIDDEN" />
      </text>
      <entry>
         <text locaKey="DIALOG_OPTION_LEV_2" />
         <!-- Mule Hireling is in Party -->
         
         <condition xsi:type="CheckOnMapCondition" map="Castle_Portmeyron_3.xml" failState="HIDDEN" />
         <condition xsi:type="HirelingHiredCondition" npcID="16" failState="HIDDEN" />
         <function xsi:type="GoToFunction" dialogID="2" />
      </entry>
      <entry>
         <text locaKey="DIALOG_OPTION_LEV_2" />
         <!-- Mule Hireling is not in Party -->
         
         <condition xsi:type="CheckOnMapCondition" map="Castle_Portmeyron_3.xml" failState="HIDDEN" />
         <condition xsi:type="HirelingNotHiredCondition" npcID="16" failState="HIDDEN" />
         <function xsi:type="GoToFunction" dialogID="3" />
      </entry>
      <entry>
         <text locaKey="DIALOG_OPTION_LEV_3" />
         <condition xsi:type="CheckOnMapCondition" map="Castle_Portmeyron_3.xml" failState="HIDDEN" />
         <function xsi:type="GoToFunction" dialogID="4" />
      </entry>
   
   <!-- Lev @ Elemental Forge -->
      <text locaKey="DIALOG_TEXT_LEV_11" >   <!-- Are you ready to return to Portmeyron? -->
         <condition xsi:type="CheckOnMapCondition" map="Elemental_Forge_4.xml" failState="HIDDEN" />
      </text>
      <entry>
         <text locaKey="DIALOG_OPTION_LEV_6" />
         <!-- Mule Hireling is in Party -->
         <condition xsi:type="CheckOnMapCondition" map="Elemental_Forge_4.xml" failState="HIDDEN" />
         <condition xsi:type="HirelingHiredCondition" npcID="16" failState="HIDDEN" />
         <function xsi:type="GoToFunction" dialogID="2" />
      </entry>
      <entry>
         <text locaKey="DIALOG_OPTION_LEV_6" />
         <!-- Mule Hireling is not in party -->
         <condition xsi:type="CheckOnMapCondition" map="Elemental_Forge_4.xml" failState="HIDDEN" />
         <condition xsi:type="HirelingNotHiredCondition" npcID="16" failState="HIDDEN" />
         <function xsi:type="GoToFunction" dialogID="5" />
      </entry>
      <entry>
         <text locaKey="DIALOG_OPTION_LEV_5" />
         <condition xsi:type="CheckOnMapCondition" map="Elemental_Forge_4.xml" failState="HIDDEN" />
         <function xsi:type="GoToFunction" dialogID="6" />
      </entry>
      
   <!-- Lev @ the world -->   
      <text locaKey="DIALOG_TEXT_LEV_5" >         <!--- My birds can take you to the Elemental Forge -->
         <condition xsi:type="CheckOnMapCondition" map="theworld.xml" failState="HIDDEN" />
      </text>
      <entry>
         <text locaKey="DIALOG_OPTION_LEV_2" />
         <!-- Mule Hireling is in Party -->
         
         <condition xsi:type="CheckOnMapCondition" map="theworld.xml" failState="HIDDEN" />
         <condition xsi:type="HirelingHiredCondition" npcID="16" failState="HIDDEN" />
         <function xsi:type="GoToFunction" dialogID="2" />
      </entry>
      <entry>
         <text locaKey="DIALOG_OPTION_LEV_2" />
         <!-- Mule Hireling is not in Party -->
         
         <condition xsi:type="CheckOnMapCondition" map="theworld.xml" failState="HIDDEN" />
         <condition xsi:type="HirelingNotHiredCondition" npcID="16" failState="HIDDEN" />
         <function xsi:type="GoToFunction" dialogID="3" />
      </entry>
      <entry>
         <text locaKey="DIALOG_OPTION_LEV_3" />
         <condition xsi:type="CheckOnMapCondition" map="theworld.xml" failState="HIDDEN" />
         <function xsi:type="GoToFunction" dialogID="4" />
      </entry>
      
   <!-- Lev @ Fort Laegaire -->   
      <text locaKey="DIALOG_TEXT_LEV_DLC_3" >         <!--- Are you ready to leave Pelican Rock and return to the Peninsula? -->
         <condition xsi:type="CheckOnMapCondition" map="Fort_Laegaire_2.xml" failState="HIDDEN" />
      </text>
      <entry>
         <text locaKey="DIALOG_OPTION_YES" />            <!-- Yes -->
         <condition xsi:type="CheckOnMapCondition" map="Fort_Laegaire_2.xml" failState="HIDDEN" />
         <function xsi:type="GoToFunction" dialogID="5" />
      </entry>
      <entry>
         <text locaKey="DIALOG_OPTION_LEV_DLC_1" />         <!-- Not yet. -->
         <condition xsi:type="CheckOnMapCondition" map="Fort_Laegaire_2.xml" failState="HIDDEN" />
         <function xsi:type="GoToFunction" dialogID="6" />
      </entry>   
   </dialog>
   
   <dialog id="2" randomText="false" fakeNpcID="0">
      <text locaKey="DIALOG_TEXT_LEV_3" />   <!-- Elrath's blazing eyes, is that a horse? -->
   </dialog>
   
   <dialog id="3" randomText="false" fakeNpcID="0">
      <text locaKey="DIALOG_TEXT_LEV_2" />   <!--- Alright then. I need to teach you the basics of Griffin riding. -->      
      <entry>      
         <text locaKey="DIALOG_OPTION_CONTINUE" />      
         <function xsi:type="TravelFunction" targetSpawnerId="1" mapName="Elemental_Forge_4.xml"  />
      </entry>
   </dialog>
   
   <dialog id="4" randomText="false" fakeNpcID="0">
      <text locaKey="DIALOG_TEXT_LEV_4" />   <!-- Indeed, I come from the Griffin Duchy.  -->
   </dialog>
   
   <dialog id="5" randomText="false" fakeNpcID="0">   
      <text locaKey="DIALOG_TEXT_LEV_10" />   <!-- Alright. We're taking off! -->
      <entry>      
         <text locaKey="DIALOG_OPTION_CONTINUE" />      
         <function xsi:type="TravelFunction" targetSpawnerId="85" mapName="theworld.xml"  />
      </entry>
   </dialog>
   
   <dialog id="6" randomText="false" fakeNpcID="0">
      <text locaKey="DIALOG_TEXT_LEV_12" />   <!-- As you wish. Don't worry, I'm not leaving without you. -->
   </dialog>
   
   
<!-- Trigger when landing for the first time in Elemental forge -->
   <dialog id="7" randomText="false" fakeNpcID="0">
      <text locaKey="DIALOG_TEXT_LEV_8" /> <!-- Here we are: the Elemental Forge. No traces of those Elves -->
      <entry>
         <text locaKey="DIALOG_OPTION_CONTINUE" />                  <!-- Continue -->
         <function xsi:type="GoToFunction" dialogID="8" />   
      </entry>
   </dialog>
   <dialog id="8" randomText="false" fakeNpcID="0">
      <text locaKey="DIALOG_TEXT_LEV_9" />      <!-- I'll wait for you here and tend to the Griffin -->
      <entry>
         <text locaKey="DIALOG_OPTION_CONTINUE" />                  <!-- Continue -->
         <function xsi:type="QuitFunction"/>
      </entry>
   </dialog>
</NpcConversationStaticData>
Nach oben
Benutzer-Profile anzeigen Private Nachricht senden
Beiträge der letzten Zeit anzeigen:   
Neues Thema eröffnen   Neue Antwort erstellen    Boards @ MM-World Foren-Übersicht -> Might and Magic X: Legacy Alle Zeiten sind GMT + 1 Stunde
Seite 1 von 1

 
Gehe zu:  
Du kannst keine Beiträge in dieses Forum schreiben.
Du kannst auf Beiträge in diesem Forum nicht antworten.
Du kannst deine Beiträge in diesem Forum nicht bearbeiten.
Du kannst deine Beiträge in diesem Forum nicht löschen.
Du kannst an Umfragen in diesem Forum nicht mitmachen.
Du kannst Dateien in diesem Forum posten
Du kannst Dateien in diesem Forum herunterladen

Neverwinter


Powered by phpBB © phpBB Group :: Mods Credits Page ::
Forensicherheit

72195 Angriffe abgewehrt