Now im cruising in Mernoc and hunting for monsters. I just spent all day and night in Mernoc.
My active party :
Winwood 59 lvl
Mandrag 55 lvl Archmage spel tree
Toronar 52 lvl Archmage spell tree, not far to Master tree
Giant Paladin Warrior 57 lvl
Marina 52 lvl Master spell tree
Witch 50 lvl not far to Master spell tree, but have also Fairy spell tree so she can revive dead like Marina do so have two chars with revive spell. This is very comfortable for me.
Banshee 47 lvl, she has nothing important and she is my weakest member in my party and will be replaced by Bergerac.
Most funny thing is that my sleeping beauties spare party who only sleeping leveling faster that this Banshee. Banse ofc is not very active during combats but sometimes she kills some monsters, unlike sleeping beauties who didnt kill any monster and they only sleeping.
When I recruited these girls they had lower level than Bansee, now they got 50 lev and Banshee only 47
When im in Mernoc monsters still have first turn so i have to survive first strike. I use block spell by Enchanter spell, but sometimes they can still kill soem ppl in my party. Then i use Evil hammer by Archmage spell , or can try another way i found. First Marina cast dearmor (Master spell) and all monsters are so fragile that i can finish them all by simple banshe spell Mindcrack.
I was expecting Purgatory master spell will be more effectively but it kill about half of monsters only but evilhammer kills almost all of enemies and seems to be better, but purgatory has only teoreticaly more damage. So i Wonder why use purgatory spell or when i should use it.
I found my Witch has low mage power so she coudnt harm much monsters so i spent some allowances to raise it.
Anyway i have full antifire protection, and reasonable antimagic (about 150 points)
I Wonder on which i could invest my allowances for all party.
Maybe invurability ? I read it reduces potential damage from enemies.
Ah i forgot i think o found a bug accidentally.
I was wondering to raise my mage power to my witch, but before i did it i found i can raise up my magepower for all party by spell, so i started thinking shall i spend some allowances to raise permanently magepower for my witch or just use spell and got for all party.
So i casted spell to check how much magepower will increase and found it is has nice incoming. Anyway i changed my mind because i read it has only short duration so i decided to increase magepower by allowances in guild (spell still was working) After i did it i got extra points. So from now i expected my magepower will drop some cause spell should end but nothing changed for few days. So I have now permanently +magepower from allowances and +magepower from spell.
Anyway nice to come back.

Have good new Year, and i feel sorry for all German Women who has been raped last days by muslims
