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» Kartenarchiv » Heroes 4 - Maps » Winds of War (MP + SP)
Beschreibung:Karte / Map
Kartentyp:L
Sprache:Englisch
Spieler:1/3
Autor:Ururam Tururam
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Title: Song of the Wraith
Type: Single scenario
Game: Heroes of Might and Magic IV
Expansions: Winds of War
Author: Ururam Tururam
Author's e-mail: urtur@wp.pl
Other maps by U.T.: http://urtur.webpark.pl/eng.html
File: SngWrth.h4c
Size: 193kB
Gameplay: 1 human and 2 computer players
Allies: 0
Enemies: 2
Enemy alliances: None
Map size: Large
Underground: No
Difficulty: Hard
Experience limit: None
Special victory conditions: Yes
Special loss conditions: Yes
Language: English (also available in Polish)
Translation: Ururam Tururam
Poetry refining: the Lucky Dragon
Traslation proofreading: Greg McDonell
Creation time: October-December 2005
Testing time: January-March 2006
Version: 1.0
Testers: Munia, Daubter, Dinah, Duckbill, Murazor, Wookash
Description:
This scenario is based on some motives taken from the Polish
dramma "Dziady" ("The Forefathers") by Adam Mickiewicz, a famous
Polish poet of 19th century. A young poet called Gustavus Conradus
returns from his tomb to take his revenge on senator Novossiltzoff.
Well, this was my third attempt to build story-driven a scenario
for the infernal faction (in fact to the necromantic aspect of
inferno). I hope I've succeeded at last.
The map contains a few side missions that are not mandatory to
complete, but the prizes make the victory much easier. When playing
remember to plan carefully which fights you should take just now and
which of them may wait. The number of recruits you can hire is very
limited! There are a few scripts in that are susceptible to the
difficulty level setting. Winning it on "Novice" is a walk in a park,
but the overall nastines grows rapidly with this setting making
winning on "Champion" really hard (if possible). I recommend moderate
difficulties - from "Normal" to "Expert".
Notices:
Signs and names that are reserved by various companies are
reserved. You may distribute this map freely as long as it is a non
profit distribution and the file SngWrth.txt (this file) is included.
The simplest way is to share the archive SngWrth.zip.
Please send your questions and comments to urtur@wp.pl - thanks.
And - last but not least - English is not my native language.
The texts appearing in the game are refined, but I know they are far
from perfection. My fault.
Credits:
The graphics was converted using the h4util program by Slava Salnikov.
The landscape was decorated using (among others) object brushes
by Wildbear, Rife and Wookash.
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