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Might & Magic 9

21. Juni 2001

Might and Magic IX: Writ of Fate???

Jetzt geht es ja richtig los mit Infos zu Might & Magic 9 - Writ of Fate. So soll es angeblich heissen. Auf der norwegischen (!!!!) Page Gibme gibt es eine riesige Liste an Infos, hier ein Auszug:

Overview

The best Fantasy RPG franchise in recent history is about to get even better. Might and Magic IX - Writ of Fate will explore a new region on the same world as Heroes IV of Might and Magic. Your decisions will either bring peace or extended conflict to the area. Of course, there is always more than meets the eye in a Might and Magic game from New World Computing.

The adventure begins with a cut-scene of the player's party on a Viking style long ship on a voyage from Cheh'dian to Mendossus to begin raiding once again. The boat runs into some difficulty, and crashes into the Isle of Ashes in the middle of the Verhoffin Sea. The survivors are scattered amongst the wreckage.

Play begins with one character with the quest in the quest book of "Find the others." As each party member is found they are added to the party.

When the player finally gets the party together, they must find a way off the island (Isle of Ashes). They come upon an old woman who tells them that it is their fate to unite the 6 clans of the Cheh'dian against the invading hordes from the west. Once off the island they are introduced to a man who volunteers to join the party and become their advisor.

The Political situation

The land of Cheh'dian is divided into 6 clans who are more often that not, at war with themselves and other people across the nation. Times are changing, and there is a new threat from the west. Large hordes of Beldonians are crossing the great tundra to the west and conquering all the lands they encounter.

Beldonia

Beldonia is the most westerly nation in Rysh. It is the only nation that was formerly a province of the Ursanian Empire still standing. It maintains many of the cultures and customs of the Ursanian Empire. Tamur Leng, it's Emperor was issued a Writ of Fate that told it was his fate to restore the Ursanian Empire to it's former glory by conquering all the former provinces of the Ursanian Empire.

Time

Time is measured in days, months and years just like the Gregorian calendar. The date is measured in years Before Cataclysm (BC) and After Cataclysm (AC), or the amount of years since Verhoffin cast the spell that destroyed the old Ursanian Empire. The year is now 521 AC.

Und es folgen noch einige Infos, die man erst einmal analysieren muss. Das wird noch Arbeit bedeuten !!!!

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